Dev Log Week 1


This Week Update:

  • Game Design
    • Establish the core gameplay loop 
      • Survival: The player must find supplies, weapons, and allies to survive against increasingly dangerous enemies.
      • Escape: The player and their allies must escape Batavia, as the city becomes completely overrun by the infected.
    • Outlining the story
      • Given our setting in 1940s Indonesia during World War II with a zombie outbreak caused by an accident involving Unit 731's bioweapons.
  • Game Programming
    • Establishing GitHub
    • Establishing Unity scenes
    • Establishing player camera
  • Game Artist
    • Concepting level design.
    • Concepting world design

Next Update:

  • Game Design
    • Establish level design in figma
  • Game Programming
    • Basic movement controls
    • Player setup
  • Game Art
    • Start 3D asset modeling (5 objects)

Comments

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minta gambar core loopnya