Dev Log Week 1
731: Batavia Outbreak » Devlog
This Week Update:
- Game Design
- Establish the core gameplay loop
- Survival: The player must find supplies, weapons, and allies to survive against increasingly dangerous enemies.
- Escape: The player and their allies must escape Batavia, as the city becomes completely overrun by the infected.
- Survival: The player must find supplies, weapons, and allies to survive against increasingly dangerous enemies.
- Outlining the story
- Given our setting in 1940s Indonesia during World War II with a zombie outbreak caused by an accident involving Unit 731's bioweapons.
- Establish the core gameplay loop
- Game Programming
- Establishing GitHub
- Establishing Unity scenes
- Establishing player camera
- Game Artist
- Concepting level design.
- Concepting world design
Next Update:
- Game Design
- Establish level design in figma
- Game Programming
- Basic movement controls
- Player setup
- Game Art
- Start 3D asset modeling (5 objects)
731: Batavia Outbreak
1942 Zombie Shooter
Status | In development |
Author | Nezux |
Genre | Shooter |
Tags | 3D, Isometric, Top down shooter, Zombies |
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Comments
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minta gambar core loopnya